I've finally migrated the original Surface Physics v1 library and sample to .NET 4 and the Samsung SUR40 with Microsoft PixelSense.
For many apps, migrating from the Surface v1 to the SUR40 is very easy, and simply involves a search & replace of controls in the Surface v1 namaspace with their new versions. In my case, because I had to do some lower-level contact-handling, things were a little more complicated.
The sample is broadly similar to the previous version, except that I have removed the "interactions" page, which relied (amongst other things) on the API accurately reporting blob orientation. Blob orientations are now only reported as either 0 or 90°, and I didn't have time to implement the raw-image processing required to replicate the behaviour originally demonstrated on this page.
The following downloads are available:
- Surface Physics Sample (install), .msi (zip'd), 860Kb. The sample application for demonstrating the physics library and layout control.
- Surface Physics Sample (source code), Visual Studio 2010 Project (zip'd), 730Kb. Source code for the the sample application.
- Physics Library (binary), .dll (zip'd), 17Kb. The physics library and layout control.
The Readme for the v1 sample application may prove also prove useful.
You'll need the Microsft Surface 2 SDK, available from the MSDN site here, and access to a SUR40 or at least the Input Simulator in the SDK.
See the project archive for older posts, and the gallery for screenshots.